Master OO Development: UML, Java & Design Patterns Course by IIT Kharagpur
Course Details
| Exam Registration | 3233 |
|---|---|
| Course Status | Ongoing |
| Course Type | Elective |
| Language | English |
| Duration | 12 weeks |
| Categories | Computer Science and Engineering, Programming |
| Credit Points | 3 |
| Level | Postgraduate |
| Start Date | 19 Jan 2026 |
| End Date | 10 Apr 2026 |
| Enrollment Ends | 02 Feb 2026 |
| Exam Registration Ends | 20 Feb 2026 |
| Exam Date | 25 Apr 2026 IST |
| NCrF Level | 4.5 — 8.0 |
Master Modern Software Design: A Deep Dive into Object-Oriented Development
In the ever-evolving landscape of software engineering, mastering a structured approach to system design is paramount. The postgraduate course Object Oriented System Development Using UML, Java And Patterns, offered by the prestigious Indian Institute of Technology Kharagpur, provides a rigorous 12-week journey into the heart of contemporary software development practices. This course bridges the critical gap between theoretical concepts and practical implementation, equipping learners with the tools to build robust, scalable, and maintainable software systems.
Course Overview and Leadership
This advanced course is meticulously designed for postgraduate students and professionals seeking to deepen their expertise. It is led by Prof. Rajib Mall, a distinguished professor in the Department of Computer Science and Engineering at IIT Kharagpur. With over two decades of teaching experience and a prolific record of authoring five textbooks and more than 150 refereed research papers in program analysis and testing, Prof. Mall brings unparalleled depth and clarity to the subject matter.
Who Should Take This Course?
The course is ideally suited for:
- Postgraduate students in Computer Science & Engineering (CSE) and Information Technology (IT).
- Software engineers and developers looking to formalize their design skills.
- Tech leads and architects aiming to reinforce their foundational knowledge in OO design principles.
Prerequisites: A solid understanding of Programming Using Java and fundamental Software Engineering concepts is required to fully benefit from the course's advanced curriculum.
Detailed 12-Week Course Layout
The course is structured to gradually build competence, starting from foundational concepts and progressing to advanced design strategies.
| Week | Topic | Focus Area |
|---|---|---|
| Week 1 | Introduction | Course overview, OO principles, and the role of UML. |
| Week 2 | Life Cycle Models for OO Development | Iterative, Agile, and model-driven development processes. |
| Week 3 | Use Case Diagram | Capturing functional requirements and system scope. |
| Week 4 | Class Diagram I | Basic structure, attributes, operations, and simple associations. |
| Week 5 | Class Diagram II | Advanced relationships: inheritance, composition, aggregation. |
| Week 6 | Sequence Diagram | Modeling object interactions and dynamic behavior over time. |
| Week 7 | State Chart Diagram | Representing lifecycle and states of complex objects. |
| Week 8 | Design Process | From requirements to code: a systematic design workflow. |
| Week 9 | Introduction to Design Patterns | The philosophy and benefits of reusable design solutions. |
| Week 10 | GRASP Patterns | General Responsibility Assignment Software Patterns for assigning object responsibilities. |
| Week 11 | GoF Pattern I | Core Gang of Four patterns: Creational and Structural. |
| Week 12 | GoF Pattern II | Core Gang of Four patterns: Behavioral patterns and course synthesis. |
Key Learning Outcomes and Practical Skills
Participants will gain a comprehensive skill set that is directly applicable in industry settings:
- Proficiency in UML: Ability to model software systems using standard UML diagrams (Use Case, Class, Sequence, State Chart) as a communication and design tool.
- Skeletal Code Generation: Understand the process of translating UML design models into foundational Java code structures, accelerating the development cycle.
- Mastery of Design Patterns: Learn to identify common design problems and apply proven solutions using both GRASP and the seminal Gang of Four (GoF) patterns to create flexible and reusable software architectures.
- End-to-End Design Process: Navigate the complete object-oriented design process, from requirement analysis using use cases to a detailed, pattern-enriched class design ready for implementation.
Essential Reference Materials
The course curriculum is supported by seminal texts that provide both theoretical background and practical insights:
- Robert C. Martin, "UML for Java Programmers" (Pearson): A practical guide focusing on the effective use of UML in a Java development context.
- Ali Bahrami, "Object-oriented System Development" (TMH, 1999): A comprehensive textbook covering fundamental and advanced concepts in object-oriented methodologies.
Conclusion: Why This Course Matters
Object Oriented System Development Using UML, Java And Patterns is more than just an academic course; it's a career investment. In a world where software complexity is skyrocketing, the ability to design systems that are clean, adaptable, and easy to maintain is a superpower. This course, under the expert guidance of an IIT Kharagpur professor, offers a structured path to acquiring that superpower. By integrating the visual modeling standard of UML, the ubiquitous power of Java, and the timeless wisdom of design patterns, it prepares you to tackle modern software challenges with confidence and expertise.
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